Showing posts with label Marvel. Show all posts
Showing posts with label Marvel. Show all posts

Saturday, January 10, 2015

Marvel WoH: Co-op X assignment Reward - Spider-man vs Electro

This is the reward artwork for completing Coop Assignment 1-1 to 1-9. In the current Marvel War of Heroes Co-Op X Event -Sinister 6.




This is the cover artwork for Amazing Spider-Man #613.

:)

- Posted using BlogPress from my iPhone

Location:Tanglin Halt Road,Queensway,Singapore

Saturday, April 20, 2013

Limited Time Only: Efficient Card Mastery Farming in Marvel War of Heroes

While playing through the Deadpool Raid Event in Marvel WoH, I noticed a simple but effective way of "farming" your cards' mastery.

Here's what you need to do:

  1. Fix your ATT and DEF decks. Cards within these decks are the candidates for mastery increase. If an unexpected card gets mastered, check the system's "suggested" decks.
  2. Proceed with the latest Raid Event Missions continuously. If you get a Deadpool fight, proceed to step 3.
  3. In the Deadpool fight menu, do the following:
    1. Use Light attack (1RDS);
    2. (Optional)Ask for Support from your team; then
    3. Go back to playing the Raid Event Missions, step 2 above.
Marvel WoH: My Page. Click on "Newest Event Mission"

Saturday, July 07, 2012

The future of Marvel: Marvel Now! character teasers

In the upcoming aftermath of the Avengers vs X-Men story arc, Marvel will revamp many of it's core titles. And here's one of the first teasers.


Woohoo! Marvel vs Capcom Origins this September!

They're baaaaack! :)




Sunday, June 24, 2012

Phoenix Five! - Avengers vs X-Men

The ongoing Marvel cross-over event culminated with the birth of the Phoenix Five in issue #5.

Phoenix Five rises...

The Phoenix Five: Cyclops, Emma Frost, Namor, Magik, and Colossus.

Sunday, April 08, 2012

UMVC3 Heroes and Heralds Casual Deck - Mephisto

First of all, I'm just an Ultimate Marvel vs Capcom 3 player, so don't expect any expert opinion here. I'm just sharing the fun stuff I've learned while playing the Heroes and Heralds mode. :)

For now, I'm sticking with the Mephisto-themed decks, as it has served me fine so far, since it fits perfectly with my own playing style in UMVC3, which is basically flinging Hyper Combos as much as I can.

BTW, in case you're not aware: levelled card effects have at most 4 levels; levelled card effects can be stacked if multiple cards have the same effect. So an effect with [Lv.MAX] – aka [Lv.4] -- can be just from one card, two cards (Lv.2+Lv.2), or all three cards (Lv.2 + Lv.2 + Lv.1).

Also, there is only one main card per deck. The main card uses the Primary/Main effects, while the other two cards use their respective Secondary effects.

So without further ado, here's the Mephisto card itself:

Mephisto
Mephisto - Rank A, Marvel

Primary Effects:
  • Increases HC Gauge at start of the match [Lv.3]
  • HC Gauge refills automatically [Lv.2]

Secondary Effects:
  • The length of instant attacks will be increased [Lv.1]
  • Increases HC Gauge at start of the match [Lv.2]


As you can tell, decks using Mephisto are focused on one thing: maximizing the HC Gauge. Not saying that this is the de facto card for this type of deck, but it is at the very least a good starting point. And you can get this card pretty early on – at least I did, so I was able to play with it quite extensively.

So here are some decks based on Mephisto as the main card.